AI Insights · Timothy · October 2021
Top Educational Games in Mexico Q3 2021
In Q3 2021, the top 5 educational games in Mexico saw varying trends in weekly downloads, revenue, and active users, with notable performances from Lingokids and PlayKids+.
The third quarter of 2021 showcased varied performances for the top 5 educational games on a unified platform in Mexico. The data, sourced from Sensor Tower, reveals interesting trends in weekly downloads, revenue, and active users for each app.
Lingokids - Play and Learn exhibited a strong performance in Q3. Weekly revenue peaked at around $26.9K in the final week of September, with consistent figures hovering between $20K and $25K throughout the quarter. Weekly downloads showed significant growth, particularly in the last week of September, reaching approximately 56.9K. Active users also saw a notable increase, rising from around 66.8K at the start of the quarter to about 88.9K by the end.
PlayKids+ Kids Learning Games experienced steady weekly revenue, fluctuating between $3.9K and $5.3K. Downloads were relatively stable but saw a peak in the final week of September at approximately 15.9K. Active users remained strong, with a slight increase from around 85.8K at the beginning of the quarter to about 100.5K by the end.
Montessori Preschool, Kids 3-7 had modest revenue figures, peaking at around $2.7K in the last week of September. Weekly downloads were consistent, with a peak of approximately 10.2K in mid-September. Active users saw a gradual increase, ending the quarter at around 29.8K.
Keiki Learning games for Kids showed a decline in weekly revenue, starting at about $2.4K and dropping to approximately $1.6K by the end of September. Downloads peaked in early August at around 7.5K but declined to about 2.4K by the end of the quarter. Active users followed a similar trend, decreasing from around 4.9K to about 4.8K.
Buddy.ai: Early Learning Games maintained steady weekly revenue, ranging from $1K to $2.5K. Downloads were stable, with a peak of approximately 17.8K in early July. Active users saw a slight decline from around 30.7K at the start of the quarter to about 19.7K by the end.
These insights, sourced from Sensor Tower, provide a detailed look at the performance trends of top educational games in Mexico for Q3 2021. For more in-depth analysis and data, visit Sensor Tower.